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Liberating Virtual Harlem [Virtual Worlds Lecture]

Thursday February 13 at 6 pm sl time/pacific in Second Life on SJSU SLIS
Island
Abstract:

*THE VIRTUAL HARLEM PROJECT* is a collaborative learning network whose
purpose is to study the Harlem Renaissance, an important period in African
American literary history, through the construction of a virtual reality
scenario that represents Harlem, New York, as it existed in the 1920-30s.
Virtual Harlem is a learning environment in which students studying the
Harlem Renaissance can experience the historical context of its literature.
Reconstructions of 1920s Harlem and Montmartre currently hosted on Second
Life have been moved to OpenSim servers and are also being reconstructed
using the game engine Unity3D. This paper reflects on the process and on
our experiences in using OpenSim as a platform to support learning and the
eventual move to Unity3D.

Individuals requiring real-time captioning or other accommodations should
contact Dr. Sue
Alman<http://slisapps.sjsu.edu/email/email.php?fname=Sue&lname=Alman>
as
soon as possible.
Biography:
Dr. Bryan Carter

Dr. Bryan Carter specializes in African American literature of the 20th
Century with a primary focus on the Harlem Renaissance and a secondary
emphasis on digital culture. He has published numerous articles on his
doctoral project, Virtual Harlem, and has presented it at locations around
the world. His research focuses on advanced visualization and how sustained
and varied digital communication affects student retention and engagement
in literature courses taught both online and face-to-face. Dr. Carter began
teaching classes that met totally in Second Life in 2005 where his students
have participated in role play, developed content, and have collaborated
with students from around the world.

Virtual Center for Archives and Records Administration (VCARA), SLIS
Island, Second Life

Contact Dr. Pat Franks at [log in to unmask] or Lori Bell at
[log in to unmask]